Building Prompts
Use these prompts when creating a new scenario from scratch.Four Pillars Scenario Build
When to use: Starting a new scenario using the Chat / Text method and you have a clear vision of what you want to build.Auto-Fill Template with Resources
When to use: You have a template selected and attachments uploaded, and you don’t want to manually fill out every field.Get Roleplay Recommendations from Resources
When to use: You have call transcripts, training materials, or other resources attached but aren’t sure what type of scenario to build.Fine-Tuning Prompts
Use these prompts after you have a draft scenario to refine character behavior and conversation flow.Review Conversation Guidelines
When to use: After a draft is created and you want to review the character’s triggers and responses before publishing. Conversation Guidelines are now visible and editable directly in the Character Details tab of Scenario Studio — no prompt needed. Click any trigger card to expand it and see the leveled responses. See Conversation Guidelines for the full editor. If you’d rather have the agent summarize them in chat:Add Response Length and Natural Speech Patterns
When to use: The character is oversharing, rambling, or sounds too robotic.View Response Length and Speech Pattern Settings
When to use: After adding these settings, or when troubleshooting why a character sounds off.Check If Key People Should Be Visible
When to use: The scenario includes key stakeholders or decision-makers and you want to decide if they should be discoverable through conversation rather than shown upfront.Generate a Test Talk Track
When to use: After a draft is built and you want a sample script to test the conversation flow before publishing.Quick Reference
| I want to… | Use this prompt |
|---|---|
| Build a scenario with clear structure | Four Pillars Scenario Build |
| Auto-fill a template from my attachments | Auto-Fill Template with Resources |
| Get ideas for what to build | Get Roleplay Recommendations from Resources |
| See how the character is programmed | Review Conversation Guidelines |
| Make the character sound more human | Add Response Length and Natural Speech Patterns |
| Check current speech settings | View Response Length and Speech Pattern Settings |
| Decide if key people should be visible | Check If Key People Should Be Visible |
| Get a script to test the roleplay | Generate a Test Talk Track |